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Burning fire dissipates between "downs" in 1v1 fights.Reduced burning fire lifetime from ~4s to ~3.5s.Fixed a bug where Onslaught wasn't keeping Dahlia in a Super Jump (preventing assist calls) state as intended after the initial thrust happens.Still a true blockstring into Order Up! (L) up close) Fixed a bug where sHP has considerably more hitstop on block than intended.Dash start up (before she starts moving forward) reduced by 2F.Velocity and dash distance ever so slightly reduced.Reworked her dash to resolve an issue where cancelling it into attacks would not carry over momentum using the same rules as other characters.Onslaught can now be triggered mid air using regular "stick dash" inputs, such as tapping forward twice.It is now more lenient and easier to trigger if two buttons aren't hit at the exact same time. Increased the time allowed between two kicks to trigger Onslaught.This is the reload from the previous patch. (HK) - 3rd and 6th ammo slot are special ammo.(MK) - 3rd ammo slot is a special ammo.Again, Another Round (Reload) mechanics are subject to change and are still work in progress.) Different strengths of Another Round (Reload) now influence the number of unique ammo types loaded.Fixed a bug where Dahlia's position would shift when hit with trip style attacks.Fixed a bug where Standard Shot ammo would sometimes not detonate if the projectile was overlapping a point character and a nearby enemy teammate's corpse.Fixed a bug where the second hit of jMP was still an overhead even if the first hit made contact.Fixed a bug where performing "TK" Order Up (air) was stricter than intended compared to other characters.Flipped art when captured inside of Umbrella's bubbles so you can see Dahlia's face.
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![skullgirls umbrella confirmed playable skullgirls umbrella confirmed playable](https://64.media.tumblr.com/d5490660c0e97966beb39c7459136fe5/511675084a2b10f4-40/s500x750/3cbd472a46a11b90cc936962fb7be86d40f8cf3a.png)
#Skullgirls umbrella confirmed playable plus#
Key Takeaways: All of Dahlia's lights are now plus on hit and block, except for cLK which is still negative on block.